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Instructional design Instructional design is about understanding and improving the teaching and learning process. It can be the process of translating general principles of learning and instruction into plans for instructional materials and learning. It is an entire process of analysis of the learning needs and goals through to the evaluation of the instructional program. Instructional Design and Learning Theory A very popular framework for the systematic design, development and management of educational materials and programs is Instructional Systems Design (ISD). Donald Clark on his website Introduction to Instructional System Design Analyse
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New Instructional Design Some have criticised the ADDIE model as being too systematic, ie too linear, too constraining, too inflexible and even too time-consuming to implement. Kruse, in Introduction to Instructional Design and the ADDIE Model This holistic approach to instructional design lends itself more to the learning styles of the next generation of students now entering our University. Called the Net Generation, they have grown up with information technology. Their aptitudes, attitudes, expectations, and learning styles reflect the environment in which they were raised, one that is decidedly different from that which existed when faculty and administrators were growing up. This next generation of learners could be called the "Now Generation". They want everything now including their learning. They have been raised on high impact images and audio. They learn using hypertext and multi-task more than the generations before them. Not only are they demanding 'just in time' education, research is also showing that they have signs of 'rewired' brains. They are learning differently from the linear text-based way most faculty members have learnt. This is a huge challenge for instructional designers, course developers and staff developers. Role plays and simulations developed and continuously upgraded using scenario-based learning to 'push' students into higher order learning, could hold the keys to a new form of instructional design, because scenarios combine the best of the technology with the best of learning approaches Educating the Net Generation
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