Graduate Diploma in Immersive Media Technologies

Create next-level immersive experiences

Immersive media, such as virtual, mixed and augmented reality (VR, MR and AR respectively), is changing the way the world delivers and consumes content—both for entertainment and learning.

With demand for highly trained professionals in the area far outstripping supply, our new Graduate Diploma in Immersive Media Technologies will equip you to take advantage of this global career opportunity.

This cross-disciplinary degree is suitable for Immersive Media bachelor graduates wishing to advance their skills, or graduates in other fields seeking to change direction.


What will you do?

Completed over 12 months, the degree emphasises both the creative and technical elements required for success in the immersive media industry.

Working across South Australia’s highest ranked Arts faculty* you will gain:

  • understanding of the global immersive media industry and its future markets and applications
  • broad knowledge of immersive design theory and game-engine capabilities
  • highly developed technical skills in generating core digital assets, 3D modelling, sound engineering and programming
  • awareness of the physiological and ergonomic implications of immersive technology design and human-computer interfacing
  • insight into the industry’s associated ethical considerations.


Where could it take you?

You’ll graduate well prepared to undertake creatively and technically stimulating roles in immersive media anywhere in the world, from health, education and entertainment sectors, to defence, science and mining industries.

Please note: due to the practical nature of the degree with specific hardware and software requirements for Immersive Media Technologies, students are required to attend this program in person from the beginning of semester.

As such this offer is made on the provision you will be able to be onshore in Adelaide and attending face-to-face classes at the university on the first day of semester. Should this change we will keep you updated.

  • Take your creative and technical skills to the next level
  • Take advantage of skills shortage for multimedia professionals*
  • Be mentored by academics with links to industry

*National skills commission, Skills priorities 2021

Entry Requirements

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I am a:

Domestic applicants

SATAC Code 3GD118
Deferment Yes - 2 year
Intake February
Selection Criteria
Graduate entry

Higher Education Study A completed Bachelor's degree or equivalent or a completed Graduate Certificate in Immersive Media Technologies.
How to Apply

  • Admissions Transparency Data
    Student Profile
    Applicant background Semester one/Full year intake 2023
    Number of students Percentage of all students
    International students 1 100.0%
    All students 1 100.0%

Fees and Scholarships

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I am a:

Domestic applicants

Indicative annual tuition fees
Australian Full-fee place

Where the standard duration of the program is less than one year the full cost of the program is displayed.


These scholarships, as well as many others funded by industry and non-profit organisations, are available to potential and currently enrolled students.

Find a Scholarship.


Potential careers

3D Animator, Multimedia / Web Designer, CGI Animator, Game Designer, VR Developer, XR Developer/Lead Developer, XR Digital Asset Manager, XR Human-Computer Interaction Designer, XR Narrative Specialist, XR Project Manager, XR Research Engineer, XR User Experience Specialist, Gaming Programmer, Animator

Degree Structure

Academic Program Rules

The Calendar is a comprehensive handbook of the University's academic program rules.


The University has numerous support networks to assist students with adjusting to their new lifestyle, and the difficulties this may bring.

The University of Adelaide is committed to regular reviews of the courses and programs it offers to students. The University of Adelaide therefore reserves the right to discontinue or vary programs and courses without notice. Please read the important information contained in the disclaimer.

Last updated: Wednesday, 13 Sep 2023