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Dr Daniel King
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Awards & Achievements
2015 Thomson Reuters Citation Award
2014 Early Career Research Award (APS)
2013 Tracy Goodall Early Career Award (AACBT)
My research area is the study of digital technology-based addictions, with a specific interest in video games and online activities. I am also interested in the role of new digital technologies in gambling, including both monetary and non-monetary forms of gambling, and the potential risks posed to young people by these new avenues for gambling. I am the chief investigator on the South Australian Media Use Study (SAMUS), which is a large survey of SA-based adolescents’ electronic media use and its impact on sleep, mental health, and social functioning.
For an up-to-date record and full-text access, please consult:
Kaptsis, D., King, D. L., Delfabbro, P. H., & Gradisar, M. (2016). Withdrawal symptoms in internet gaming disorder: A systematic review. Clinical Psychology Review, 43, 58-66.
King, D. L. & Delfabbro, P. H. (2016). The cognitive psychopathology of Internet gaming disorder in adolescence. Journal of Abnormal Child Psychology.
King, D. L. & Delfabbro, P. H. (2016). Early exposure to digital simulated gambling: A review and conceptual model. Computers in Human Behavior, 55, 198-206.
King, D. L., Delfabbro, P. H., Kaptsis, D., & Zwaans, T. (2014). Adolescent simulated gambling via digital and social media: An emerging problem. Computers in Human Behavior, 31, 305-313.
King, D. L. & Delfabbro, P. H. (2014). Internet gaming disorder treatment: A review of definitions of diagnosis and treatment outcome. Journal of Clinical Psychology, 70, 942-955.
King, D. L. & Delfabbro, P. H. (2014). The cognitive psychology of Internet gaming disorder. Clinical Psychology Review, 34, 298-308.
King, D. L. & Delfabbro, P. H. (2014). My Facebook family: Should adolescent psychiatric evaluation include information about online social networks? Australian and New Zealand Journal of Psychiatry, 48, 805-808.
King, D. L., Haagsma, M. C., Delfabbro, P. H., Gradisar, M., & Griffiths, M. D. (2013). Toward a consensus definition of pathological video-gaming: A systematic review of psychometric assessment tools. Clinical Psychology Review, 33, 331-342.
King, D. L., Delfabbro, P. H., Zwaans, T., & Kaptsis, D. (2013). Clinical features and axis I comorbidity of Australian adolescent pathological Internet and video-game users. Australian and New Zealand Journal of Psychiatry, 47, 1058-1067.
King, D. L., Gradisar, M., Drummond, A., Lovato, N., Wessel, J., Micic, G., Douglas, P., & Delfabbro, P. H. (2013). The impact of prolonged violent video-gaming on adolescent sleep: An experimental study. Journal of Sleep Research, 22, 137-143.
Australian Psychological Society (APS)
APS College of Clinical Psychologists
Australian Association for Cognitive and Behaviour Therapy South Australian Branch (AACBT)
National Association of Gambling Studies (NAGS)
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