Introduction to Games Design

Undergraduate

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Mode
Mode
Your studies will be on-campus, and may include some online delivery
On campus
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Area/Catalogue
COGR 1005
Course ID icon
Course ID
202723
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Campus
Adelaide City Campus East, Adelaide City Campus West
Level of study
Level of study
Undergraduate
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Unit value
6
Course owner
Course owner
School of Comm, Media and Jour
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Course level
1
Work Integrated Learning course
Work Integrated Learning course
No
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Inbound study abroad and exchange
Inbound study abroad and exchange
The fee you pay will depend on the number and type of courses you study.
Yes
University-wide elective icon
University-wide elective course
Yes
Single course enrollment
Single course enrolment
Yes

Course overview

This course will provide students with a foundation in the key aspects of design and production for games, including the tools and theories of the games production industry. Students will develop an understanding of the history of games and the role of the game designer. They will explore game design theory and apply this to the design of their own game. Students will work through the game design process from initial game ideation through game design pre-production and the development of a completed game prototype and initial game play testing.

Course learning outcomes

  • Examine and analyse games utilising game design theory and frameworks
  • Apply introductory skills to develop game design pre-production artefacts
  • Use introductory skills to ideate and realise game design prototypes
  • Apply the essential communication and collaboration skills required in the games production industry
  • Develop an understanding of User Experience and Interface Design in games.

Prerequisite(s)

N/A

Corequisite(s)

N/A

Antirequisite(s)

  • must not have completed GRAP1030 Introduction to Games Design at the University of South Australia
Degree list
The following degrees include this course