Dr Daniel King
|Position||Senior Research Associate|
|Telephone||+61 8 8313 3740|
Awards & Achievements
2017 Paul Bourke Award (ASSA)
2016 Executive Dean's Award for Research Excellence (ECR)
2015 Thomson Reuters Citation Award
2014 Early Career Research Award (APS)
2013 Tracy Goodall Early Career Award (AACBT)
My research area is the study of digital technology-based addictions, with a specific interest in video games and online activities. I am also interested in the role of new digital technologies in gambling, including both monetary and non-monetary forms of gambling, and the potential risks posed to young people by these new avenues for gambling. I am the chief investigator on the South Australian Media Use Study (SAMUS), which is a large survey of SA-based adolescents’ electronic media use and its impact on sleep, mental health, and social functioning.
For an up-to-date record and full-text access, please consult:
Kaptsis, D., King, D. L., Delfabbro, P. H., & Gradisar, M. (2016). Withdrawal symptoms in internet gaming disorder: A systematic review. Clinical Psychology Review, 43, 58-66.
King, D. L. & Delfabbro, P. H. (2016). The cognitive psychopathology of Internet gaming disorder in adolescence. Journal of Abnormal Child Psychology.
King, D. L. & Delfabbro, P. H. (2016). Early exposure to digital simulated gambling: A review and conceptual model. Computers in Human Behavior, 55, 198-206.
King, D. L., Delfabbro, P. H., Kaptsis, D., & Zwaans, T. (2014). Adolescent simulated gambling via digital and social media: An emerging problem. Computers in Human Behavior, 31, 305-313.
King, D. L. & Delfabbro, P. H. (2014). Internet gaming disorder treatment: A review of definitions of diagnosis and treatment outcome. Journal of Clinical Psychology, 70, 942-955.
King, D. L. & Delfabbro, P. H. (2014). The cognitive psychology of Internet gaming disorder. Clinical Psychology Review, 34, 298-308.
King, D. L. & Delfabbro, P. H. (2014). My Facebook family: Should adolescent psychiatric evaluation include information about online social networks? Australian and New Zealand Journal of Psychiatry, 48, 805-808.
King, D. L., Haagsma, M. C., Delfabbro, P. H., Gradisar, M., & Griffiths, M. D. (2013). Toward a consensus definition of pathological video-gaming: A systematic review of psychometric assessment tools. Clinical Psychology Review, 33, 331-342.
King, D. L., Delfabbro, P. H., Zwaans, T., & Kaptsis, D. (2013). Clinical features and axis I comorbidity of Australian adolescent pathological Internet and video-game users. Australian and New Zealand Journal of Psychiatry, 47, 1058-1067.
King, D. L., Gradisar, M., Drummond, A., Lovato, N., Wessel, J., Micic, G., Douglas, P., & Delfabbro, P. H. (2013). The impact of prolonged violent video-gaming on adolescent sleep: An experimental study. Journal of Sleep Research, 22, 137-143.
Australian Psychological Society (APS)
APS College of Clinical Psychologists
Australian Association for Cognitive and Behaviour Therapy South Australian Branch (AACBT)
National Association of Gambling Studies (NAGS)
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Entry last updated: Thursday, 9 Nov 2017
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