Master of Immersive Media Technologies

Lead a new generation of digital creativity

Immersive media, such as virtual, mixed and augmented reality (VR, MR and AR respectively), is changing the way the world delivers and consumes content—both for entertainment and learning.

With demand for highly trained professionals in the area far outstripping supply, our new Master of Immersive Media Technologies will equip you to take advantage of this global career opportunity.

A cross-disciplinary degree blending theory with advanced practical skill development and research, it’s suitable for Immersive Media bachelor graduates wishing to advance their skills, or graduates in other fields seeking to change direction.

 

What will you do?

The degree is completed over 18 months to two years full-time, depending on your previous qualifications. It emphasises both the creative and technical elements required for success in the immersive media industry—including the entrepreneurial foundations of leadership.

Working across South Australia’s highest ranked Arts faculty* and drawing on expertise from our world-top-100 Computer Science school^, you will gain:

  • comprehensive understanding of the global immersive media industry and its future markets and applications
  • in-depth knowledge of immersive design theory and game-engine capabilities
  • advanced technical skills in developing core digital assets in areas such as 3D modelling, sound engineering and programming
  • a firm grasp of the physiological and ergonomic implications of immersive technology design and human-computer interfacing
  • deep insight into the industry’s associated ethical considerations.

You will also undertake a substantial research project, providing the opportunity to not only extend your knowledge even further in a field of interest, but develop highly transferable critical thinking, problem-solving and communication skills.
 

Where could it take you?

You’ll graduate well prepared to play a senior role in immersive media anywhere in the world—whether in hands-on content development and simulation, or project leadership. From the health, education and entertainment sectors, to defence, science and mining.

*QS World University Rankings by Subject, 2019. ^Times Higher Education World University Rankings by Subject, 2020.

Please note: due to the practical nature of the degree with specific hardware and software requirements for Master of Immersive Media Technologies, students are required to attend this program in person from the beginning of Semester 1, 2021.

As such this offer is made on the provision you will be able to be onshore in Adelaide and attending face-to-face classes at the university on the first day of Semester 1, 2021. Should this change we will keep you updated.


  • Unique degree in South Australia
  • Take advantage of skills shortage for multimedia professionals*
  • Ranked in the Top 200 worldwide for media and communications^

^Top universities ranking, 2019
*National skills commission, Skills priorities 2021

Entry Requirements

For our students who are studying offshore in 2021 and 2022, the University will continue to offer high-quality access to the learning resources remotely for most programs. This includes all lectures, tutorials and other support material. Students will be advised in advance if there are course components that cannot be provided in remote mode and, wherever possible, offered alternative courses. Please refer to the COVID-19 FAQ page for a list of programs where in-person attendance is required.

Choose your applicant type to view the relevant admissions information for this program.
I am a:

Domestic applicants

SATAC Code 3CM237
Deferment Yes - 2 year
Intake February
Enquiries Future Students team

Selection Criteria
Graduate entry

Higher Education Study A completed Bachelor's degree or equivalent; OR a completed Graduate Certificate in Immersive Media Technologies; OR a completed Graduate Diploma in Immersive Media Technologies.

Please note that applicants with a completed Bachelor degree in a relevant cognate discipline will be eligible for credit towards the Master of Immersive Media Technologies program.

How to Apply
SATAC Code: 3CM237

Fees and Scholarships

Choose your applicant type to view the relevant fees and scholarships information for this program.
I am a:

Domestic applicants

Indicative annual tuition fees
Australian Full-fee place: $30,000

Scholarships

These scholarships, as well as many others funded by industry and non-profit organisations, are available to potential and currently enrolled students.

Find a Scholarship.

Careers

Potential careers

3D Animator, Animator, Gaming Programmer, VR Developer, XR Developer/Lead Developer, XR Digital Asset Manager, XR Human-Computer Interaction Designer, XR Narrative Specialist, XR Project Manager, XR Research Engineer, XR User Experience Specialist

Degree Structure

Academic Program Rules

The Calendar is a comprehensive handbook of the University's academic program rules.

Example Study Plan

Study plans are available on the Faculty of Arts website.

Testimonial

You can learn all of the elements you'll need to know about virtual reality design and development in a single course.
Virtual Reality - Bachelor of Media

Steve Cook

Department of Media

Faculty of Arts

The University of Adelaide is committed to regular reviews of the courses and programs it offers to students. The University of Adelaide therefore reserves the right to discontinue or vary programs and courses without notice. Please read the important information contained in the disclaimer.

Last updated: Friday, 26 Nov 2021